STEM to STEAM: How Did We Get Here?

Caleb Boardman and Margaret Mullen

Caleb Boardman and Margaret Mullen

Innovation means to make new, to alter the established practices, to introduce new methods, ideas, and solutions.

STEAM is different from STEM. Watch It Change Your Child’s Life!

Science, Technology, Engineering, ARTS, and Math

When you are innovating you are CREATING, INVENTING, BUILDING new and improved solutions, products, designs, and methodologies. This is not to say STEM does not encourage creativity, but if innovation is the intent, we could use a little thrust. Consider STEAM as applied STEM within the greater context of humanity, empathy, and design.

Models of creativity and innovation are all around us, from the products we employ to how we manipulate them, our greatest achievements on the technological front aremore than strings of code. These strings of code dance behind glass screens with apps bouncing about with a natural gesture of the human finger, we hold innovation in our hands colored in deep matte black with beveled corners and a camera in each direction.

Design is everywhere! Architecture, cellphones, media, systems, vehicles, and every one of these inventions has a team behind it…a team who encompasses all the facets of STEAM. Because innovation is at the core of our future as a society.

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This is an excerpt from a blog post originally published by MacInspires. To read the full post, visit the MacInspires blog here.